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- from Tkinter import *
-
- # this file demonstrates the creation of widgets as part of a canvas object
-
- class Test(Frame):
- def printhi(self):
- print "hi"
-
- def createWidgets(self):
- self.QUIT = Button(self, text='QUIT', foreground='red',
- command=self.quit)
- self.QUIT.pack(side=BOTTOM, fill=BOTH)
-
- self.draw = Canvas(self, width="5i", height="5i")
-
- self.button = Button(self, text="this is a button",
- command=self.printhi)
-
- # note here the coords are given in pixels (form the
- # upper right and corner of the window, as usual for X)
- # but might just have well been given in inches or points or
- # whatever...use the "anchor" option to control what point of the
- # widget (in this case the button) gets mapped to the given x, y.
- # you can specify corners, edges, center, etc...
- self.draw.create_window(300, 300, window=self.button)
-
- self.draw.pack(side=LEFT)
-
- def __init__(self, master=None):
- Frame.__init__(self, master)
- Pack.config(self)
- self.createWidgets()
-
- test = Test()
-
- test.mainloop()
-